Zona Counter Strike

Comandos Consola Counter Strike

Aquí están todos los comandos de consola del Counter Strike. Domina el cs con los comandos de consola que he encontrado por internet ordenados alfabeticamente. Espero que os sirvan.

Comandos de consola del cs

COMANDO USER TIPO DESCRIPCIÓN
_snd_mixahead 0.100 cliente audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards
_vid_default_mode 0 cliente video sets default video mode (screen resolution)
_vid_default_mode_win 3 cliente video sets default windowed video mode (screen resolutoin)
_vid_wait_override 0 cliente video sets video wait override
_windowed_mouse 0 cliente player enables mouse in windowed mode
+alt1      
+alt2      
+attack cliente player fire
+attack2 cliente player secondary fire - *see special
+back cliente player move backwards
+camdistance cliente chase cam moves chase cam perspective away from player - *works only if thirdperson is activated
+camin cliente chase cam moves chase cam forward - *works only if thirdperson is activated
+cammousemove cliente chase cam moves chase with mouse - *works only if thirdperson is activated
+camout cliente chase cam moves chase cam backward - *works only if thirdperson is activated
+campitchdown cliente chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated
+campitchup cliente chase cam increases chase cam pitch to look up - *works only if thirdperson is activated
+camyawleft cliente chase cam tilts chase cam left - *works only if thirdperson is activated
+camyawright cliente chase cam tilts chase cam right - *works only if thirdperson is activated
+det20 cliente player sets detpack with 20 second timer - *demo class only
+det5 cliente player sets detpack with 5 second timer - *demo class only
+det50 cliente player sets detpack with 50 second timer - *demo class only
+duck cliente player crouches
+forward cliente player moves forward
+gren1 cliente player launches grenade type 1 - *see primegrenX, throwgren
+ip xxx.xxx.xxx.xxx     sets ip address
+gren2 cliente player launches grenade type 2 - *see primegrenX, throwgren
+jlook cliente joystick enables joystick to look around
+jump cliente player jumps
+klook cliente player enables the keyboard to look around
+left cliente player strafes left
+lookdown cliente player looks down
+lookup cliente player looks up
+mlook cliente mouse enables mouse to look around
+movedown cliente player moves player down - *climbing down a ladder, swimming down
+moveleft cliente player strafes left
+moveright cliente player strafes right
+moveup cliente player moves player up - *climbing up a ladder, swimming up
+reload cliente player reloads current weapon
+right cliente player strafes right
+showscores cliente player shows player scores and pings
+speed cliente player forces player to walk if 'always run' is enabled, and forces player to run if 'always run' is disabled
+strafe cliente player strafe modifier - while this is held down, use direction keys to strafe in different directions
+use cliente player uses an item- such as a button, machine gun, etc.
addip <min> <ipaddress> server server admin adds an ip address to the filterban list - * use 0 minutes to make the addition permanent
adm_ban cliente tfc admin bans the current player in the player's list from the server - must have admin status of server by using the "admin <password>" command
adm_ceasefire cliente tfc admin pauses or unpauses the game - must have admin status of server by using the "admin <password>" command
adm_countplayers cliente tfc admin shows the number of players on a server and their teams - must have admin status of server by using the "admin <password>" command
adm_deal cliente tfc admin begins a cycle in the player's list that asks to kick, ban, or next for each player - must have admin status of server by using the "admin <password>" command
adm_kick cliente tfc admin kicks the current player in the player's list from the server - must have admin status of server by using the "admin <password>" command
adm_listplayers cliente tfc admin lists all players and their ip addresses - must have admin status of server by using the "admin <password>" command
adm_next cliente tfc admin advances to the next player in the player's list - must have admin status of server by using the "admin <password>" command
admin <password> cliente tfc admin after server has set "tfc_adminpwd", use this in the in-game console to gain admin status of the server and can use any of the "adm_*" commands
alias <name> "cmd1; cmd2" cliente player binds commands together in an alias to perform mutiple tasks at the hit of one button
allowupload cliente upload download toggles the uploading of local decals and models to the server on/off
ambient_fade 100 cliente audio sets the distance at which ambient sounds fade away
ambient_level 0.300 cliente audio sets the sound level for ambient sounds
appenddemo <demoname> cliente demo records a demo and appends it to the demo file in existence at Half-Life/Valve/demo.dem
autosave cliente player enables autosave feature
banid <minutes> <uniqueid> server server admin bans a player from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only
banid <minutes> <uniqueid> kick server server admin bans AND kicks a player from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only
begin      
bgetmod cliente player requests batch mod status
bgetsv cliente player requests batch server list
bgmbuffer 4096 cliente audio sets the CD audio buffer size
bgmvolume 0 cliente audio toggles CD audio on/off- * 1 is 'on', 0 is 'off'
bind <key> <command> cliente player combines a <key> with a command or alias
bottomcolor 6 cliente player sets the bottom color of the player model
brightness 1 cliente video enables glare reduction - *the higher the value, the brighter it gets
build cliente player displays the build menu to choose from sentry or dispenser - *engineer class only
c_maxdistance 200 cliente chase cam sets the maximum distance of the chase cam
c_maxpitch 90 cliente chase cam sets the maximum pitch of the chase cam
c_maxyaw 135 cliente chase cam sets the maximum yaw of the chase cam
c_minidistance 30 cliente chase cam sets the minimum distance of the chase cam
c_minpitch 0 cliente chase cam sets the minimum pitch of the chase cam
c_minyaw -135 cliente chase cam sets the minimum yaw of the chase cam
cam_command 0 cliente chase cam toggles chase cam commands on/off - * 1 is 'on', 0 is 'off'
cam_contain 0 cliente chase cam toggles chase cam auto-contain in current room on/off - * 1 is 'on', 0 is 'off'
cam_idealdist 64 cliente chase cam sets the preferred distance from the player model to the chase cam - *works only if thirdperson is activated
cam_idealpitch 0 cliente chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated
cam_idealyaw 90 cliente chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated
cam_snapto 0 cliente chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated
cancelselect cliente player cancels selection
cd cliente audio controls CD audio - * i.e., 'cd stop' stops the cd play, 'cd loop X' plays track X using tracks 1-16
centerview cliente player centers the players view
changeclass cliente player displays the change class menu
changelevel <mapname> cliente server server admin changes the map and maintains cliente connections
changelevel2 <mapname> cliente server server admin continues the current game on a new map
changeteam cliente player displays the team change menu
chase_back 100 cliente chase cam sets the preferred chase cam distance from the player when backing up
chase_right 0 cliente chase cam sets the preferred offset to the side for the chase cam
chase_up 16 cliente chase cam sets the preferred offset up for the chase cam
cl_adaptive cliente player displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS)
cl_allow_download 0 cliente upload download toggles download of maps, models and decals when joining a server - * 1 is 'on', 0 is 'off'
cl_allow_upload 0 cliente upload download toggles upload of maps, models and decals when joining a server - * 1 is 'on', 0 is 'off'
cl_allowdownload 0 cliente upload download toggles download of maps, models and decals when joining a server - * 1 is 'on', 0 is 'off'
cl_allowupload 0 cliente upload download toggles upload of maps, models and decals when joining a server - * 1 is 'on', 0 is 'off'
cl_anglespeedkey 0.670 cliente player sets the speed that the direction keys change the view angle
cl_appendmixed 0 cliente audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is 'on', 0 is 'off'
cl_backspeed 400 cliente player sets the backup speed of a player - number can only go as fast as a particular server allows
cl_bitcounts cliente player shows list of bits received for each player, with delta values
cl_bob 0.010 cliente player sets the amount that the view bobs while the player is running
cl_bobcycle 0.800 cliente player sets how frequently the view of a player bobs while running
cl_bobup 0.500 cliente player sets the amount that the view of a player bobs while running
cl_download_ingame 0 cliente upload download toggles downloads of models and decals during a game - * 1 is 'on', 0 is 'off'
cl_download_max 0 cliente upload download sets the maximum number of files downloaded from a server
cl_downloadinterval 1 cliente upload download sets the minimum time in between downloads from a server
cl_forwardspeed 400 cliente player sets the forward speed of a player - *can only go as fast as the server allows
cl_gaitestimation 1 cliente player enables estimated player stepping motion
cl_gg 0 cliente player toggles game gauge mode - * 1 is 'on', 0 is 'off'
cl_himodels cliente player toggles higer quality player models - * 1 is 'on', 0 is 'off'
cl_messages cliente player shows server messages
cl_movespeedkey 0.300 cliente player sets movement speed for keyboard use
cl_nodelta cliente player toggles delta compression - * 1 is 'on', 0 is 'off'
cl_nopred 0 cliente player toggles cliente-side prediction - * 1 is 'on', 0 is 'off'
cl_pitchdown <angle> cliente player sets the maximum angle to look down - *default is 89
cl_pitchspeed 225 cliente player sets the speed at which the pitch changes
cl_pitchup <angle> cliente player sets the maximum angle to look up - *default is 89
cl_pred_fraction 0.5 cliente player sets the cliente-side prediction faction - *closer to 1.0 is more prediction
cl_pred_link 1 cliente player sets the cliente-side prediction link value
cl_pred_maxtime 255 cliente player sets the maximum cliente-side prediction time
cl_predict_players 1 cliente player toggles prediction of other players - * 1 is 'on', 0 is 'off'
cl_print_custom cliente player displays loaded custom .wad files or decals
cl_resend 3 cliente player sets the resend count
cl_rollangle 2 cliente video sets the view tilt angle for roll motion
cl_rollspeed 200 cliente video sets the view tilt speed
cl_shownet 0 cliente player toggles the display of network packet numbers - * 1 is 'on', 0 is 'off'
cl_showsizes 0 cliente player toggles the display of network packet size graph - * 1 is 'on', 0 is 'off'
cl_sidespeed 400 cliente player sets the strafing speed of a player
cl_skycolor_b 0 cliente video sets the blue component of the sky color
cl_skycolor_g 0 cliente video sets the green component of the sky color
cl_skycolor_r 0 cliente video sets the red component of the sky color
cl_skyname <name> cliente video sets the sky pattern - * such as 'cl_skyname desert'
cl_skyvec_x 0 cliente video sets the sky pattern position x-coordinate
cl_skyvec_y 0 cliente video sets the sky pattern position y-coordinate
cl_skyvec_z 0 cliente video sets the sky pattern position z-coordinate
cl_slist 10 cliente player sets the number of servers in the serverlist
cl_solid_players 1 cliente player toggles solid player models - * 1 is 'on', 0 is 'off'
cl_timeout 305     sets the inactivity time brfore a cliente times out
cl_upload_max 0     sets the maximum number of files a cliente can upload to a server
cl_upspeed 320 cliente player sets the speed of a player when he climbs up
cl_usr cliente player displays user HUD information
cl_view cliente player displays list of current on-screen entities
cl_waterdist 4 cliente player sets the underwater distance
cl_yawspeed 210 cliente player sets the turning speed - * only will go as fast as a server allows
clear cliente player clears the console screen
clearlist cliente player clears the server list
clientport 27005 cliente player sets the port that the cliente will use to connect to a server
cmd cliente player can use this in conjunction with a command
cmdlist cliente server all lists all of the console commands - * if you type 'cmdlist a', it will only list those commands that begin with the letter a, and so on - also, 'cmdlist log logfile writes the list to C:\logfile
con_notifytime 4     sets cliente notification time
connect <ip address> cliente player connects to a server with the used ip address
contimes <n>     shows n overlay lines - * n = 4 to 64
coop 0     toggles cooperatice play mode - * 1 is 'on', 0 is 'off'
cr_demoman # server server admin sets the number of demomen allowed on a team
cr_engineer # server server admin sets the number of engineers allowed on a team
cr_hw # server server admin sets the number of hw's allowed on a team
cr_medic # server server admin sets the number of medics allowed on a team
cr_pyro # server server admin sets the number of pyros allowed on a team
cr_sniper # server server admin sets the number of snipers allowed on a team
cr_soldier # server server admin sets the number of soldiers allowed on a team
cr_spy # server server admin sets the number of spies allowed on a team
crc <mapname>     displays the crc value for the map at maps\<mapname>.bsp
crosshair 0 cliente player toggles the crosshair on/off - * 1 is 'on', 0 is 'off'
customrsrclist <arg>     issues a resource request
cvarlist cliente server all lists all the console variables in the console - * 'cvar log filename' will write this list to the file C:\filename
d_spriteskip      
dc 0 cliente player toggles the display of the class briefings - * 1 is 'on', 0 is 'off'
deathmatch 0     toggles deathmatch mode - * 1 is 'on', 0 is 'off'
decalfrequency <seconds> server server admin sets how frequently players can display their logo - * default is 30
default_fov 90 cliente player sets the default field of view in degrees - * smaller number is a smaller angle of view, while a larger number is a larger field of view
demos cliente demo runs a loop of demos set with startdemos
detdispenser cliente player remotely detonates ammo dispenser - * engineer class only
developer 0 mod authors developers toggles on/off special developer debug console messages - * 1 is 'on', 0 is 'off'
discard cliente player drops unusable ammo
disconnect cliente player disconnects a player from a server
displaysoundlist 0 cliente audio toggles on/off a list of all loaded sounds - * 1 is 'on', 0 is 'off'
download cliente upload download begins downloading files from a server - * only if 'cl_download_ingame' is set to 1
dropclient     disconnects a cliente from a server
echo "message" cliente player echos text to the console - * useful for letting a player know that a script or .cfg file was loaded successfully
edgefriction 2     sets the amount of friction between players and objects
enableconsole cliente player enables the console screen
endmovie cliente player ends a currently ongoing movie
entities mod authors developers lists currently loaded entities
envmap     creates the 6 .bmp images for sky boxes from the player's current position
escape cliente player acts as <ESCAPE> key by hiding the console and cancelling selections
exec <filename> cliente server all executes a script of .cfg file
exit cliente server all closes a game or dedicated server program to windows without confirmation
fakelag 0 cliente player simulates lag - * the higher the number, the more simulated lag
fakeloss 0 cliente player simulates packet loss - * the higher the value, the more simulated packet loss
feign cliente player fake death - * spy class only
filterban 0 server server admin toggles ip banning - * 1 is 'on', 0 is 'off'
firstperson cliente player enables first person viewing of the game
flaginfo cliente player displays flag status
flush     flushes the memory and reloads the map
fly      
force_centerview cliente player forces the player's view to look straight ahead
fps_lan 31 cliente player sets the maximum framerate on a LAN game
fps_modem 31 cliente player sets the maximum framerate in an internet game
fps_single 80 cliente player sets the maximum framerate in a single playergame
fullinfo <complete info string>     displays user information
fullserverinfo     displays server information
gamma 3 cliente video sets the gamma level
getcertificate cliente player gets certificate from WON
getsv cliente player lists each server's ip address and the total number of servers
gg <demoname> cliente demo runs the game gauge benchmark using <demoname> - * 'cl_gg' must be set to 1
gl_affinemodels 0 cliente video  
gl_alphamin 0.250 cliente video sets the minimum alpha blending level
gl_clear 0 cliente video toggles visual quality - * cracks between textures show when set to 1
gl_cull 1 cliente video toggles rendering of visible objects only - * 1 is 'on', 0 is 'off', and 0 will lower fps
gl_d3dflip 0 cliente video toggles reversed rendering order for D3D
gl_dither 1 cliente video toggles dithering - * 1 is 'on', 0 is 'off'
gl_dump cliente video lists the data for the video card: vendor, renderer, version, and extensions used
gl_flipmatrix 0 cliente video toggles special crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is 'on', 0 is 'off'
gl_keeptjunctions 0 cliente video toggles showing of cracks between textures - * 1 is 'on', 0 is 'off', with 1 being the better quality and slower fps
gl_lightholes 0 cliente video toggles light holes - * 1 is 'on', 0 is 'off'
gl_log <logfilename> cliente video writes graphic debug messages to <logfilename>
gl_max_size 256 cliente video sets the maximum texture size
gl_monolights 0 cliente video toggles a uniform light source with no shadows - * 1 is 'on', 0 is 'off', and works in OpenGL only
gl_nobind 0 cliente video toggles the replacement of textures with alphanumeric characters - * 1 is 'on', 0 is 'off'
gl_overbright 0 cliente video toggles maximum brightness mode - * 1 is 'on', 0 is 'off'
gl_palette_tex 0 cliente video toggles paletted textures - * 1 is 'on', 0 is 'off'
gl_picmip 0 cliente video sets the rendering quality - * higher the number is faster but lower quality
gl_playermip 0 cliente video sets the player rendering quality - * higher the number is faster but lower quality
gl_polyoffset 4 cliente video sets the polygon offset - try out different values for texture flickering problems
gl_reporttjunctions 0 cliente video toggles writing T-junction reporting to the console
gl_round_down 3 cliente video sets the texture rounding down value - * higher the number faster but lower quality
gl_smoothmodels 0 cliente video toggles model smoothing - * 1 is 'on', 0 is 'off'
gl_spriteblend 0 cliente video toggles blending sprite graphics - * 1 is 'on', 0 is 'off'
gl_texels cliente video reports the number of texels uploaded to the video card
gl_texsort 0 cliente video toggles a texel sort - * 1 is 'on', 0 is 'off'
gl_texturemode [type] cliente video sets the rendering mode in order from the lowest quality but fastest to highest quality which is slower - * [type] options are: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear (which deals with trilinear filtering)
gl_wateramp 0.300 cliente video  
gl_zmax 4096 cliente video sets the maximum size for the Z-Buffer
gl_ztrick 1 cliente video toggles the speeding up of 3Dfx rendering - * 1 is 'on', 0 is 'off'
god cliente player god mode makes player invincible - * 'sv_cheats' must be set to 1
graphheight 64 cliente player sets the height of the r_netgraph display
graphhigh 512 cliente player sets the maximum value of the r_netgraph display
graphmean 1 cliente player sets the mean value of the r_netgraph display
graphmedian 128 cliente player sets the median value of the r_netgraph display
heartbeat server server admin sends a heartbeat signal to the master server to "remind" the master server that your server is still online and available
hideconsole cliente player hides the console
hisound 1 cliente audio toggles high-quality sound - * 1=22kHz, 0=11kHz
host_framerate 0 server server admin sets the speed that the host/server interacts with the game
host_killtime 0     sets a time delay before killing the server
hostname <name> server server admin sets the server hostname
hostport 27015 server server admin sets connection port for the server
hpkextract <filename> [all|1 idx] mod authors developers extracts files from hpk file - * opts = <hpkname> [all | single index]
hpklist <hpkfilename> mod authors developers lists the files in <hpkfilename>
hpkremove <name> <index> mod authors developers removes files from <hpkfilename>
hpkval <filename> mod authors developers displays the checksum value for <hpkfilename>
hud_centerid 0 cliente player toggles player ID display - * 1 is 'on', 0 is 'off'
hud_deathnotice_time 6 cliente player sets how long death messages remain onscreen
hud_drawhistory_time 5 cliente player sets how long HUD item icons remain onscreen
hud_fastswitch 0 cliente player toggles fast weapon switching - * 1 is 'on', 0 is 'off'
hud_saytext_time 5 cliente player sets how long chat messages remain onscreen
impulse 100 cliente player enables flashlight
impulse 101     gives all weapons and ammo - * 'sv_cheats' must be set to 1
impulse 201 cliente player sprays logo decal
info <userid> cliente server player server admin lists info on a player
interp cliente player enables frame interpolation
invlast cliente player selects previous item in inventory
invnext cliente player selects next item in inventory
invprev cliente player selects previous item in inventory
ip xxx.xxx.xxx.xxx     sets ip address
ip_clientport 0 cliente player sets the cliente port for a TCP/IP game
ip_hostport 0 server server admin sets the server port for a TCP/IP game
ipx_clientport 0 cliente player sets the cliente port for an IPX game
ipx_serverport 0 server server admin sets the server port for an IPX game
joyadvanced 0 cliente joystick  
joyadvancedupdate cliente joystick enables advanced joystick settings
joyadvaxisr 0 cliente joystick  
joyadvaxisv 0 cliente joystick  
joyadvaxisx 0 cliente joystick  
joyadvaxisy 0 cliente joystick  
joyadvaxisz 0 cliente joystick  
joyforwardsensitivity -1 cliente joystick  
joyforwardthreshold 0.150 cliente joystick  
joyname 0 cliente joystick  
joypitchsensitivity 1 cliente joystick  
joypitchthreshold 0.150 cliente joystick  
joysidesensitivity -1 cliente joystick  
joysidethreshold 0.150 cliente joystick  
joystick 0 cliente joystick toggles the use of the joystick - * 1 is 'on', 0 is 'off'
joywwhack1 0 cliente joystick  
joywwhack2 0 cliente joystick  
joyyawsensitivity -1 cliente joystick  
joyyawthreshold 0.150 cliente joystick  
keys server server admin shows the CD key info
kick <player> server server admin kicks a player from a server using their name
kick # <keys#> server server admin kicks a player from a server using their id keys # - get this # from using the "keys" command
kick # <userid> server server admin kicks a player from a server using their userid - get the userid from using the "users" command - **Version 4.0.1.3+ only
kill cliente player player suicides to respawn again
killserver server server admin shuts down the server
lambert 1.500      
lcd_x 0     may have something to do with lcd display monitors
lcd_yaw 0     may have something to do with lcd display monitors
lightgamma 2.500 cliente video sets the lighting gamma value
list cliente player lists local servers found after using the 'slist' commands
listdemo <demoname> cliente demo lists information about <demoname>
listid server server admin lists the uniqueid's in the banlist
listip server server admin lists the ip addresses in the filterban list
load <name> cliente player loads a saved game
loadas8bit 0 cliente audio toggles the forcing of 8-bit (lower quality) sounds - * 1 is 'on', 0 is 'off'
localinfo cliente player shows local settings
log on
log off
server server admin toggles logging
logaddress <ip> <port> server server admin sets the address for logfile when logging to a remote machine
logos     lists decals
lookspring 0 cliente mouse toggles automatic view centering when 'mlook' is deactivated - * 1 is 'on', 0 is 'off'
lookstrafe 0 cliente mouse toggles mouse strafing when 'mlook' is active - * 1 is 'on', 0 is 'off'
lservercfgfile server server admin sets the listen server config file - default is listenserver.cfg
m_filter 0 cliente mouse toggles mouse filtering (smoothing) - * 1 is 'on', 0 is 'off'
m_forward cliente mouse sets the mouse forward speed sensitivity multiplier
m_pitch 0.022 cliente mouse sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook
m_side 0.800 cliente mouse sets the mouse strafing speed sensitivity multiplier
m_yaw 0.022 cliente mouse sets the yaw speed sensitivity multiplier
map <mapname> cliente server server admin changes the map running on server  and disconnects currently connected players
mapcyclefile 0 server server admin specifies the name of the list of maps to cycle through on a server - * default is 'mapcycle.txt'
maps <substring> server server admin lists maps containing <substring>
maxplayers 16 server server admin sets maximum number of clients allowed on a server
mcache     lists modem cache contents
menuselect <x> cliente player selects item <x> from a menu
messagemode <text> cliente player displays <text> to all other players on a server
messagemode2 <text> cliente player displays <text> to only other players on same team
model <modelname> cliente player changes current player model to <modelname>
motd cliente player displays the Message Of The Day from the server's motd.txt file
motd_display_time 8 server server admin sets the amount of time that the motd will remain displayed on players' screens
mp_autocrosshair 0 server server admin toggles the use of autoaim crosshairs - * 1 is 'on', 0 is 'off'
mp_decals 300 server server admin sets the maximum number of decals to be displayed at a time
mp_falldamage 0 server server admin toggles realistic fall damage - * 1 is 'on', 0 is 'off'
mp_flashlight 0 server server admin toggles use of flashlight for clients - * 1 is 'on', 0 is 'off'
mp_footsteps 0 server server admin toggles footstep sounds - * 1 is 'on', 0 is 'off'
mp_forcerespawn 0 server server admin toggles forcing clients to immediately respawn when killed - * 1 is 'on', 0 is 'off'
mp_fraglimit 40 server server admin sets number of frags that changes maps when reached
mp_friendlyfire 0 server server admin toggles friendly fire damage from teammates - * 1 is 'on', 0 is 'off'
mp_logecho 0 server server admin toggles logging of echo commands - * 1 is 'on', 0 is 'off'
mp_logfile 0 server server admin toggles logging during multiplayer games - * 1 is 'on', 0 is 'off'
mp_teamlist <teamname/modelname;
teamname/modelname>
server server admin sets the teamnames and models used for the teams in teamplay mode
mp_teamplay 21 server server admin set the flag number (such as 21 listed here) to enable teamplay with that flag number's corresponding actions
mp_timelimit 25 server server admin sets the time in minutes between map changes
mp_weaponstay 0 server server admin toggles whether weapons remain after a player picks them up - * 1 is 'on', 0 is 'off'
name <playername> cliente player used to change a player's name
netbad     simulates a bad network connection
netchokeloop 0      
netmax     displays maximum packets and game packets
netusage 0 cliente player toggles a network usage graph - * 1 is 'on', 0 is 'off'
new cliente player begins a new singleplayer game
nextdl cliente player downloads next file
noclip 0 cliente player if turned on, players can walk through walls - * 1 is 'on', 0 is 'off', and 'sv_cheats' must be set to 1
nosound 0 cliente audio toggles sound - * 1 is 'on', 0 is 'off'
notarget 0 cliente player makes players ignore you - * 'sv_cheats' must be set to 1
notify      
password <pass> server server admin sets private server password
path server server admin displays current search path
pausable 0 server server admin toggles whether or not clients can pause a server game - * 1 is 'on', 0 is 'off'
pause cliente player pauses a game
ping server server admin displays pings of all clients
pingservers cliente player displays pings of servers in the serverlist
pingsv <ip:port> cliente player pings a server at <ip:port>
play <filename> cliente audio plays a .wav designated by <filename>
playdemo <filename> cliente demo plays <filename>.dem at normal speed
playvol 9 cliente demo sets demo playback volume
pm_nostucktouch 0      
pm_nostudio 0      
pm_pushfix 0      
pm_worldonly 0      
pointfile <filename>     loads maps\<filename>.pts
port 27015 server server admin sets the defualt server connection port
precache 0 cliente player toggles preloading of all needed files at map start - * 1 is 'on', 0 is 'off'
prespawn cliente player  
primegren1 cliente player primes grenade type 1
primegren2 cliente player primes grenade type 2
protocol      
ptrack      
pushlatency -100 cliente player set this number to the inverse of your ping to help latency
quit cliente server all exits to windows without confirmation
r_decals 250 cliente player sets the maximum number of decals
r_drawadaptive 0      
r_drawentities 0 cliente player toggles drawing player models and sprites - * 1 is 'on', 0 is 'off'
r_drawviewmodel 0 cliente player toggles drawing player weapon model - * 1 is 'on', 0 is 'off'
r_dynamic 0 cliente video toggles dynamic lighting - * 1 is 'on', 0 is 'off'
r_fullbright cliente player toggles maximum brightness in local games only - * 1 is 'on', 0 is 'off'
r_glowshellfreq 2.2      
r_lightmap <map#> cliente developers software rendering mode only - * displays one of four (0,1,2,3) possible lightmaps to view range of switched lights
r_lightstyle <style#> cliente developers software rendering mode only - * displays only specified lighting style for viewing full range of pulsing, blinking, etc. lighting effects
r_mirroralpha 0 cliente player toggles reflective textures - * 1 is 'on', 0 is 'off'
r_mmx 0 cliente player toggles MMX xalculations for MMX cpu's - * 1 is 'on', 0 is 'off'
r_netgraph 0 cliente player toggles graph of network conditions - * 1 is 'on', 0 is 'off', yellow = bad, red = horrible
r_norefresh 0     toggles clearing HUD and console before redrawing - * 1 is 'on', 0 is 'off'
r_novis 0     toggles drawing underwater polygons - * 1 is 'on', 0 is 'off', 'r_wateralpha' must be set to 1
r_shadows 0 cliente player toggles players' shadows - * 1 is 'on', 0 is 'off'
r_speeds 0 cliente developers toggles average fps, draw speed and polygon info - * 1 is 'on', 0 is 'off', very useful when making maps
r_traceglow 0     toggles inclusion of monsters in glow sprite occlusion checking - * 1 is 'on', 0 is 'off'
r_wadtextures 0      
r_wateralpha 0 cliente player toggles alpha blending underwater - * 1 is 'on', 0 is 'off', 'r_novis' must be set to 1
rate 5000 cliente player sets cliente data rate - * 1000 - 5000 for modems, and 10000+ for LAN
rcon <password>
rcon <command>
cliente server server admin remote console command of a server - * <password> must be given first by rcon cliente before any commands will be accepted by the server
rcon_address <ip addy> server server admin sets the rcon ip address
rcon_password <pass> server server admin sets the rcon password
rcon_port 27015 server server admin sets the rcon console port
reconnect cliente player reconnects to the current server
record <filename> cliente demo begins to record a demo and saves it to Half-Life\Valve\<filename>.dem
registered 0 server server admin  
reload cliente server server admin reloads current map
removedemo <demo> <sgmt>   demo removes a segment <sgmt> from <demo>
removeid <uniqueid> server server admin removes uniqueid from being banned on a server - **Version 3.0.1.3 / 4.0.1.3+ only
removeip <ip addy> server server admin removes ip address from the filterban list
resourcelist cliente player lists all loaded resources
resources cliente player lists loaded decals
restart cliente server server admin restarts the current map and cleans the slate
retry cliente player tries four more times to connect to a server that has already failed four connect attempts
room_delay 0.3 cliente audio 3D sound setting
room_dlylp 2 cliente audio 3D sound setting
room_feedback 0.42 cliente audio 3D sound setting
room_left 0 cliente audio 3D sound setting
room_lp 0 cliente audio 3D sound setting
room_mod 0 cliente audio 3D sound setting
room_off 0 cliente audio 3D sound setting
room_refl 0 cliente audio 3D sound setting
room_refl 0 cliente audio 3D sound setting
room_rvblp 0 cliente audio 3D sound setting
room_size 0 cliente audio 3D sound setting
room_type 20 cliente audio 3D sound setting
s_2dvolume 1 cliente audio maximum volume at which 2D sounds are played - * range from 0 to 1.0
s_a3d 0.000000 cliente audio toggles A3D support - * 1 is 'on', 0 is 'off'
s_automax_distance 30 cliente audio sets the distance for maximum sound volume
s_automin_distance 2 cliente audio sets the distance for minimum sound volume
s_blipdir 0      
s_bloat 2.0 cliente audio bloat factor for polygons in A3D 2.0 only
s_buffersize 65536 cliente audio sets the buffer size
s_disable_a3d 0 cliente audio toggles disabling a3D - * 1 is 'on', 0 is 'off'
s_distance 60 cliente audio adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity
s_doppler 0.0 cliente audio adjusts the doppler - * 1 is 'on', 0 is 'off', range from 0 to 10, and is very sensitive
s_eax 0 cliente audio toggles EAX support - * 1 is 'on', 0 is 'off'
s_enable_a3d cliente audio enables A3D support
s_geometry 0 cliente audio toggles geometry rendering in A3D 2.0 only - * 1 is 'on', 0 is 'off'
s_leafnum 0      
s_materials 0      
s_max_distance 1000 cliente audio maximum distance from the listener before rolloff is no longer applied - * valid range from 's_min_distance' to infinity
s_min_distance 5 cliente audio minimum distance a source will be from the listener before rolloff is applied - * range from 0 to 's_max_distance'
s_numpolys 200 cliente audio maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off 's_geometry' - * range from 0 to infinity
s_occfactor 0.250 cliente audio transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0
s_occlude 0 cliente audio toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is 'on', 0 is 'off'
s_polykeep 1000000000 cliente audio  
s_polysize 10000000 cliente audio  
s_refdelay 4 cliente audio delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100
s_refgain 0.4 cliente audio adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10
s_rolloff 1.0 cliente audio  
s_showtossed 0 cliente audio  
s_usepvs 0 cliente audio  
s_verbwet 0.25 cliente audio controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0
save cliente player save current game in single player only
saveme cliente player calls for a medic
say "message" cliente player chat with all other players on a server
say_team "message" cliente players relay a message to only your teammates
scr_centertime 2     sets how long server messages remain on the screen
scr_connectmsg "msg"     displays "msg" in screen's lower left
scr_connectmsg1 "msg"     displays "msg" 1 in screen's lower left
scr_connectmsg2 "msg"     displays "msg" 2 in screen's lower left
scr_conspeed 600 cliente player sets the console scroll speed
scr_ofsx 0 cliente player sets the screen message offset
scr_ofsy 0 cliente player sets the screen message offset
scr_ofsz 0 cliente player sets the screen message offset
scr_printspeed 7 cliente player sets the screen message print speed
scr_transparentui 1      
screenshot cliente player captures the screen and saves it in the Half-Life/Valve directory
sensitivity 9 cliente mouse sets the sensitivity of the mouse
servercfgfile server server admin sets the sercer config file - * default is server.cfg
serverinfo cliente player displays the server infromation
serverprofile <profile string> server server admin sets the server profile
setdemoinfo <demo> <sgmt> info cliente demo adds information to a demo, such as a text title, play 'tracknum', fade <in/out> or <fast/slow>
setinfo cliente player - * i.e., 'setinfo "ts" "0"' or 'setinfo "dc" "0"'
setinfo tf_id <Battle ID> cliente player sets the tfc clan battle id
setmaster <ip or hostname> server server admin sets the master server - * use either an ip addy or a hostname
sfeign cliente player fakes death - * spy class only
shortname cliente player displays cliente's name
showdrop 0 cliente player toggles the display of dropped packets - * 1 is 'on', 0 is 'off'
showinfo 0 cliente player toggles display of all packets - * 1 is 'on', 0 is 'off'
showpackets 0 cliente player toggles network packet info display - * 1 is 'on', 0 is 'off'
showpause 0 cliente player toggles pause of graphic display - * 1 is 'on', 0 is 'off'
showram 0 cliente player toggles display of available ram - * 1 is 'on', 0 is 'off'
showtriggers 0 cliente developers toggles display of map trigger entities - * 1 is 'on', 0 is 'off'
sizedown cliente player decreases screen size and increases fps
sizeup cliente player increases screen size and decreases fps
skill 1 cliente player sets the skill level in singleplayer and coop mode
skin 0 cliente player sets the model skin
skipdl cliente player skips the current download and moves on to the next, if any exist
skipul cliente player skips the current upload and moves to the next, if any exist
slist cliente player searches for local servers - * use 'list' to display this list
slot1 cliente player select weapon group 1 (or menu item 1) see 'use'
slot2 cliente player select weapon group 2 (or menu item 2) see 'use'
slot3 cliente player select weapon group 3 (or menu item 3) see 'use'
slot4 cliente player select weapon group 4 (or menu item 4) see 'use'
slot5 cliente player select weapon group 5 (or menu item 5) see 'use'
slot6 cliente player select weapon group 6 (or menu item 6) see 'use'
slot7 cliente player select weapon group 7 (or menu item 7) see 'use'
slot8 cliente player select weapon group 8 (or menu item 8) see 'use'
slot9 cliente player select weapon group 9 (or menu item 9) see 'use'
slot10 cliente player select weapon group 10 (or menu item 10) see 'use'
snapshot cliente player takes a screenshot
snapto      
snd_noextraupdate 0 cliente audio toggles extra sound system updates - * 1 is 'on' and only use if having problems, 0 is 'off'
snd_show 0 cliente audio toggles the display of which sounds are being played - * 1 is 'on', 0 is 'off'
soundfade <parameter> cliente audio sets the soundfade parameters - *<param> = <%><hold>[<out><in>]
soundinfo cliente audio displays the number of stereo channels, samples, samplebits, speed DMA, and sound channels
soundlist cliente audio displays a list of all loaded sounds
spawn cliente player spawns a player back into the game
speak <message> cliente player to say something over the intercom - * try: hello, black, mesa, you, go alert
special cliente player displays the special menu for each class
spectator 0 cliente player toggles entering a game as a spectator - * 1 is 'on', 0 is 'off' - spectator mode does not currently work
startdemos cliente demo begins playing demos in a loop
startmovie <filename> cliente demo plays a movie
status server server admin lists each cliente and the following info for each cliente: user#, frags, name, framerate, latency, ping, packet drop %
stop cliente demo stops the recording of a demo
stopdemo cliente demo stop the playing of a demo
stopsound cliente audio stops playing the current sound
stuffcmds server server admin used to initialize cliente console commands from server and restarts server and then does some funky thing to the server display
suitvolume 0.220000 cliente audio sets the volume of the HEV suit
sv_accelerate 10 server server admin sets the player acceleration for a server
sv_aim 0 server server admin toggles auto-aim for clients - * 1 is 'on', 0 is 'off'
sv_airaccelerate 10 server server admin sets the movement speed while player is in the air
sv_airmove 0 server server admin toggles clients ability to move in the air
sv_allow_download server server admin enables ability of clients to download maps and decals
sv_allow_upload server server admin enables ability of clients to upload models and decals
sv_allowdownload 0 server server admin toggles the ability of clients to download maps and decals - * 1 is 'on', 0 is 'off'
sv_allowupload 0 server server admin toggles the ability of clients to upload models and decals - * 1 is 'on', 0 is 'off'
sv_bounce 0 server server admin toggles bounce pads - * 1 is 'on', 0 is 'off'
sv_challengetime 15 server server admin sets the time allowed for clients to connect to a game
sv_cheats 0 server server admin toggles cheats - * 1 is 'on', 0 is 'off'
sv_clienttrace 3.5 server server admin sets the cliente bounding box for collisions
sv_clipmode 0 server server admin toggles cliente clipping mode - * 1 is 'on', 0 is 'off'
sv_friction 4 server server admin sets friction
sv_gravity 800 server server admin sets level of in-game gravity
sv_idealpitchscale 0.800 server server admin sets the pitch preference
sv_lan 0 server server admin toggles LAN server mode - * 1 is 'on', 0 is 'off'
sv_language 0 server server admin sets language
sv_logrelay      
sv_maxrate 5000 server server admin sets the maximum data rate allowed on a server - good for HPB only servers - **Version 3.0.1.3/4.0.1.3+ only
sv_maxspectators 8 server server admin sets the maximum number of spectators - spectator mode does not currently work
sv_maxspeed 500 server server admin sets the maximum player speed for all clients
sv_maxvelocity 2000 server server admin sets the maximum velocity
sv_minrate 8000 server server admin sets the minimum data rate allowed on a server - good for LPB only servers - **Version 3.0.1.3/4.0.1.3+ only
sv_netsize 0 server server admin sets the maximum network packet size - * 0 = auto
sv_newunit 0 server server admin  
sv_password 0 server server admin sets a password for clients to enter a server
sv_print_custom server server admin gives me SZ_Overflow error and then exits server
sv_sendvelocity 1 server server admin  
sv_showcmd 0 server server admin  
sv_skyname 0 server server admin sets the sky texture
sv_smartdelta 1 server server admin  
sv_spectalk 1 server server admin toggles allowing spectator clients to chat - * 1 is 'on', 0 is 'off' - spectator mode does not currently work
sv_spectator_password 0 server server admin sets a password for clients to enter spectator mode - spectator mode does not currently work
sv_spectatormaxspeed 500 server server admin sets the maximum movement speed of spectators - spectator mode does not currently work
sv_stepsize 18 server server admin sets monster and player auto step-up size - * larger values allows auto-climbing of steeper slopes
sv_stopspeed 100 server server admin speed at which the player stops when running forward, back, left or right
sv_timeout 65 server server admin sets the timeout inactivity limit
sv_type server server admin enables server cpu and os type to be given out on server queries
sv_upload_maxsize 0 server server admin sets the maximum upload file size
sv_wateraccelerate 10 server server admin sets the in-water acceleration of clients
sv_wateramp 0 server server admin  
sv_waterfriction 1 server server admin sets friction underwater
sv_zmax 4096 server server admin sets the maximum zbuffer size
swapdemo <demo> <seg> <seg> cliente demo swaps two segments' positions inside a demo
team 0 server server admin toggles team mode - * 1 is 'on', 0 is 'off'
team1_color <color> server server admin sets team1 color
team1_model <model> server server admin sets team1 model
team1_name <name> server server admin sets team1 name
team1_skin <skin> server server admin sets team1 skin
team2_color <color> server server admin sets team2 color
team2_model <model> server server admin sets team2 model
team2_name <name> server server admin sets team2 name
team2_skin <skin> server server admin sets team2 skin
tell <message> cliente player speks a message
texgamma 2 cliente player possibly sets the gamma of the text?
tf_weapon_ac cliente player selects assault cannon weapon - * hw class only
tf_weapon_autorifle cliente player selects autorifle weapon - * sniper class only
tf_weapon_axe cliente player selects crowbar - *sniper, soldier, demoman, hw, and pyro classes only
tf_weapon_flamethrower cliente player selects flamethrower - * pyro class only
tf_weapon_gl cliente player selects grenade launcher - * demo class only
tf_weapon_ic cliente player selects incendiary cannon - * pyro class only
tf_weapon_knife cliente player selects knife - * spy class only
tf_weapon_medikit cliente player selects medkit - * medic class only
tf_weapon_ng cliente player selects nailgun - * sniper and scout classes only
tf_weapon_pl cliente player selects pipe launcher - * demo class only
tf_weapon_railgun cliente player selects railgun - * engineer class only
tf_weapon_rpg cliente player selects rocket launcher - * soldier class only
tf_weapon_shotgun cliente player selects single-barrel shotgun - * scout, soldier, demoman, medic, hw, and pyro classes only
tf_weapon_sniperrifle cliente player selects sniper rifle - * sniper class only
tf_weapon_spanner cliente player selects the spanner/wrench - * engineer class only
tf_weapon_superng cliente player selects the super nailgun - * medic class only
tf_weapon_supershotgun cliente player selects double-barrel shotgun - * soldier, medic, hw, spy, and engineer classes only
tf_weapon_tranq cliente player selects the tranquilizer gun - * spy class only
tfc_adminpwd <password> server tfc admin sets the tfc admin password - *use "admin <password" in the in-game console to take rcon of server
tfc_autoteam 0 server server admin toggles auto-team selection - * 1 is 'on', 0 is 'off'
tfc_balance_scores 0 server server admin toggles team balancing by score - * 1 is 'on', 0 is 'off'
tfc_balance_teams 0 server server admin toggles team balancing by number of players - * 1 is 'on', 0 is 'off'
tfc_birthday server server admin toggles birthday mode (explosives appear as presents) - * 1 is 'on', 0 is 'off'
tfc_clanbattle 0 server server admin toggles tfc clan battle (tournament) mode - * 1 is 'on', 0 is 'off'
tfc_clanbattle_ceasefire 0 server server admin toggles ceasefire mode - * 1 is 'on', 0 is 'off', 'tfc_clanbattle' must be set to 1
tfc_clanbattle_locked 0 server server admin toggles locked (play) mode - * 1 is 'on', 0 is 'off', 'tfc_clanbattle' must be set to 1
tfc_clanbattle_prematch 0 server server admin toggles prematch (practice) mode - * 1 is 'on', 0 is 'off', 'tfc_clanbattle' must be set to 1
tfc_fragscoring 0 server server admin toggles inclusion of frags in team score total - * 1 is 'on', 0 is 'off'
tfc_respawndelay 0 server server admin sets respawn delay in tfc games
tfc_spam_limit 20 server server admin sets number of messages per time period that will cause spamming penalty
tfc_spam_penalty1 8 server server admin sets spam penalty level 1
tfc_spam_penalty2 2 server server admin sets spam penalty level2
thirdperson cliente player enables third-person view
throwgren cliente player throws the grenade type last primed with 'primegren1' or 'primegren2'
timedemo <demoname> cliente demo plays <demoname>.dem at max fps and reports average fps
timerefresh cliente player player spins in plave and reports average fps for the spinning view
toggleconsole cliente player toggles the console screen - * usually bound to '~'
topcolor 30 cliente player sets the model top color
traceralpha 0.500 cliente player sets tracer bullet alpha component
tracerblue 0.400 cliente player sets tracer bullet blue component
tracergreen 0.800 cliente player sets tracer bullet green component
tracerlength 0.800 cliente player sets the tracer bullet length
traceroffset 30 cliente player sets the tracer bullet offset
tracerred 0.800 cliente player sets the tracer bullet red component
tracerspeed 6000 cliente player sets the tracer bullet speed
unbind <key> cliente player removes binding to key <key>
unbindall cliente player removes all key bindings
upload cliente player uploads files to a server
uprate cliente player displays the transmission rate to a server
use <item> cliente player uses an item or weapon, such as 'use weapon_crowbar'
user <name/id#> cliente player lists model color, name, rate, and model for specified user
users server server admin lists all players with their corresponding userid's (#'s generated by server) and uniqueid's (id # unique per cd key and assigned by WON) - **Version 3.0.1.3/4.0.1.3+ only
v_centermove 0.150      
c_centerspeed 500      
v_dark 0      
v_kickpitch 0.600 cliente player sets the amount player view pitch changes when player is hit
v_kickroll 0.600 cliente player sets the amount player view roll changes when player is hit
v_kicktime 0.500 cliente player sets the duration of player view pitch and roll when player is hit
version cliente player gives build version and date it was installed
vid_config_x 800 cliente video sets horizontal screen resolution
vid_config_y 600 cliente video sets vertical screen resolution
vid_d3d 0 cliente video toggles Direct3D support - * 1 is 'on', 0 is 'off'
vid_describemode cliente video displays video mode settings
vid_mode 0 cliente video sets video mode
vid_nopageflip 0 cliente video toggles disabling video page flipping - * 1 is 'on', 0 is 'off'
vid_stretch_by_2 cliente video enables video stretching (for interlaced display)
vid_wait 0 cliente video toggles video sync - * 1 is 'on', 0 is 'off'
viewframe cliente video enables wire-frame display - * OpenGL only
viewmodel cliente player enables model display
viewnext cliente player selects next model
viewprev cliente player selects previous model
viewsize 120 cliente player sets view size
violence_ablood 0 cliente player toggles blood - * 1 is 'on', 0 is 'off'
violence_agibs 0 cliente player toggles gibs - * 1 is 'on', 0 is 'off'
violence_hgibs 0 cliente player toggles gibs - * 1 is 'on', 0 is 'off'
volume 1.0 cliente audio sets game volume
wait cliente player pauses for 1 tick during running an alias or script
waterroom_type 14      
wc      
weapon_357 cliente player weapon name for .357 magnum - * for example, 'use weapon_357'
weapon_9mmAR cliente player weapon name for .9mm assault rifle - * i.e., 'use weapon_9mmAR'
weapon_9mmhandgun cliente player weapon name for .9mm pistol - * i.e., 'use weapon_9mmhandgun'
weapon_crossbow cliente player weapon name for crossbow - * i.e., 'use weapon_crossbow'
weapon_crowbar cliente player weapon name for crowbar - * i.e., 'use weapon_crowbar'
weapon_egon cliente player weapon name for egon gun - * i.e., 'use weapon_egon'
weapon_gauss cliente player weapon name for gauss gun - * i.e., 'use weapon_gauss'
weapon_handgrenade cliente player weapon name for handgrenade - * i.e., 'use weapon_handgrenade'
weapon_hornetgun cliente player weapon name for hornet gun - * i.e., 'use weapon_hornetgun'
weapon_rpg cliente player weapon name for rocket launcher - * i.e., 'use weapon_rpg'
weapon_satchel cliente player weapon name for satchel charge - * i.e., 'use weapon_satchel'
weapon_shotgun cliente player weapon name for shotgun - * i.e., 'use weapon_shotgun'
weapon_snark cliente player weapon name for snarks - * i.e., 'use weapon_snark'
weapon_tripmine cliente player weapon name for tripwire mines - * i.e., 'use weapon_tripmine'
writeid server server admin writes unique id's to banned.cfg - **Version 3.0.1.3/4.0.1.3+ only
writeip server server admin writes ip addresses to listip.cfg
zoom_sensitivity_ratio 1.200 cliente player sets mouse sensitivity while using weapon zoom

Comandos consola del Counter Strike del Clan Zona Counter Team

Zona Counter Team (2001-2004) - WebMaster Titus - Derechos Reservados

zona-counter.com es la web del Ex-Clan de Counter Strike Zona Counter Team. En ella encontrarás downloads, manuales y mapas del Counter Strike. Zona Counter contiene utilidades y programas para las versiones CS 1.5, CS 1.6, CS:Source y plataforma Steam del Counter Strike. Scripts, configs, videos e imágenes del Counter Strike que el Clan Zona Counter Team ha recopilado a lo largo del tiempo. En zona-counter.com puedes crear tus propios binds y alias de compra del Counter Strike o aprender a ser un mapper y diseñar tus propios mapas para el Counter Strike y la plataforma Steam. Contacto: info@zona-counter.com

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